Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 3 days ago
4 / 4 / 3
K / D / A
33.3%
Kill participation
836.3
Damage / min
9,532g
397.2 gold / min
11
10 placed · 0 cleared
197
8.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory十murilo十#zerok
Yasuo · Top
9 / 7 / 3
52.2% KP
32,651
42.1% share
14,316g
236 CS · 9.8/m
rgnv1000#br1
Gwen · Jungle
3 / 4 / 4
30.4% KP
11,405
14.7% share
10,421g
207 CS · 8.6/m
Korantemaa#dioge
Cassiopeia · Mid
6 / 2 / 1
30.4% KP
12,964
16.7% share
10,465g
248 CS · 10.3/m
BD 1#BRSP
Veigar · ADC
4 / 3 / 5
39.1% KP
15,587
20.1% share
11,715g
201 CS · 8.4/m
kaiks#kaiks
Nautilus · Support
1 / 5 / 5
26.1% KP
5,019
6.5% share
6,251g
26 CS · 1.1/m
Red side
DefeatlPortgasDacel#br1
Aatrox · Top
3 / 10 / 5
38.1% KP
7,833
11.7% share
7,915g
132 CS · 5.5/m
Son Davas#LESIN
Lee Sin · Jungle
7 / 2 / 4
52.4% KP
12,001
17.9% share
10,996g
147 CS · 6.1/m
ariziinho#Hwei
Hwei · Mid
4 / 4 / 3
33.3% KP
20,071
29.9% share
9,532g
197 CS · 8.2/m
Meito#GHUL
Karthus · ADC
7 / 5 / 2
42.9% KP
22,464
33.5% share
11,777g
213 CS · 8.9/m
Jjon#BR1
Nami · Support
0 / 2 / 13
61.9% KP
4,716
7% share
6,899g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
