Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 3 days ago
7 / 5 / 11
K / D / A
62.1%
Kill participation
1,130.2
Damage / min
13,320g
434.8 gold / min
22
15 placed · 0 cleared
260
8.5 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrgnv1000#br1
Gwen · Top
3 / 7 / 2
16.1% KP
20,929
19.2% share
13,589g
254 CS · 8.3/m
Nightmare#Tp1
Qiyana · Jungle
6 / 7 / 7
41.9% KP
22,575
20.7% share
12,614g
174 CS · 5.7/m
PERFECTSUPERSTAR#123
Ekko · Mid
9 / 5 / 2
35.5% KP
21,562
19.8% share
14,366g
248 CS · 8.1/m
DarkVentus#br1
Kalista · ADC
13 / 5 / 1
45.2% KP
34,350
31.5% share
19,681g
304 CS · 9.9/m
ivaD#Avê
Bard · Support
0 / 5 / 19
61.3% KP
9,574
8.8% share
10,415g
20 CS · 0.7/m
Red side
Defeatklly pilantrinha#caos
Yasuo · Top
5 / 7 / 5
34.5% KP
21,921
16.4% share
13,116g
254 CS · 8.3/m
Just ä Clown#TDAH
Shaco · Jungle
6 / 8 / 11
58.6% KP
27,520
20.6% share
12,093g
189 CS · 6.2/m
ariziinho#Hwei
Hwei · Mid
7 / 5 / 11
62.1% KP
34,622
26% share
13,320g
260 CS · 8.5/m
anvurgesa#BR1
Jinx · ADC
10 / 8 / 7
58.6% KP
35,625
26.7% share
16,804g
264 CS · 8.6/m
Itoshi LANEKING#sae
Neeko · Support
1 / 3 / 13
48.3% KP
13,710
10.3% share
8,653g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
