Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · Yesterday
8 / 5 / 6
K / D / A
31.8%
Kill participation
752.4
Damage / min
11,606g
439.3 gold / min
11
4 placed · 0 cleared
184
7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJust it#Dariu
Aatrox · Top
1 / 8 / 5
26.1% KP
15,441
14.9% share
6,948g
110 CS · 4.2/m
Maguinho no Top#br1
Naafiri · Jungle
7 / 7 / 4
47.8% KP
23,005
22.1% share
11,420g
167 CS · 6.3/m
dandan#SING
Lux · Mid
11 / 5 / 5
69.6% KP
41,234
39.7% share
14,102g
214 CS · 8.1/m
KiraHiroto#Vlad
Aphelios · ADC
2 / 11 / 4
26.1% KP
19,272
18.5% share
8,493g
138 CS · 5.2/m
Yan#1995
Lulu · Support
2 / 13 / 7
39.1% KP
4,981
4.8% share
7,323g
28 CS · 1.1/m
Red side
Victoryfix me up#00000
Azir · Top
6 / 5 / 5
25% KP
24,066
19.8% share
12,037g
202 CS · 7.6/m
A VONTADE DO MAL#IRADO
Ekko · Jungle
5 / 3 / 9
31.8% KP
13,542
11.2% share
12,585g
206 CS · 7.8/m
ariziinho#Hwei
Zed · Mid
8 / 5 / 6
31.8% KP
19,875
16.4% share
11,606g
184 CS · 7/m
TurquesaH#br1
Corki · ADC
23 / 8 / 5
63.6% KP
51,922
42.8% share
17,521g
226 CS · 8.6/m
Vks Prion#9248
Nami · Support
2 / 2 / 29
70.5% KP
11,978
9.9% share
9,872g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
