Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Summoner's Rift · Yesterday
1 / 5 / 12
K / D / A
44.8%
Kill participation
788.2
Damage / min
10,133g
376.9 gold / min
21
10 placed · 0 cleared
151
5.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryariziinho#Hwei
Ornn · Top
1 / 5 / 12
44.8% KP
21,190
20.8% share
10,133g
151 CS · 5.6/m
killiest#death
Zed · Jungle
15 / 1 / 4
65.5% KP
25,100
24.6% share
15,653g
179 CS · 6.7/m
chocobo#TDC
Viktor · Mid
2 / 7 / 9
37.9% KP
17,745
17.4% share
10,014g
212 CS · 7.9/m
Lenzo#BR2
Kai'Sa · ADC
9 / 7 / 7
55.2% KP
32,856
32.2% share
14,736g
244 CS · 9.1/m
Renantagonista#BR1
Soraka · Support
2 / 6 / 19
72.4% KP
5,056
5% share
8,409g
34 CS · 1.3/m
Red side
DefeatREDBREK#FAUNA
Jax · Top
4 / 6 / 1
19.2% KP
20,873
22.7% share
8,493g
154 CS · 5.7/m
YGr#BR1
Hecarim · Jungle
7 / 3 / 8
57.7% KP
24,854
27% share
12,582g
228 CS · 8.5/m
Silops#1997
Orianna · Mid
9 / 5 / 0
34.6% KP
22,856
24.9% share
11,737g
216 CS · 8/m
gegek#nove
Xayah · ADC
5 / 7 / 3
30.8% KP
16,563
18% share
11,527g
202 CS · 7.5/m
NAO É O SILOPS#BLAH
Rakan · Support
1 / 8 / 11
46.2% KP
6,808
7.4% share
7,624g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
