Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Victory
Summoner's Rift · Yesterday
9 / 5 / 16
K / D / A
75.8%
Kill participation
1,346.2
Damage / min
17,972g
535.7 gold / min
26
13 placed · 2 cleared
262
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlue#SJRP
Gragas · Top
3 / 8 / 2
25% KP
14,513
16.1% share
11,689g
212 CS · 6.3/m
bbzinho#rosh
Shaco · Jungle
9 / 7 / 5
70% KP
26,428
29.3% share
13,564g
163 CS · 4.9/m
LDoots#empty
Kayle · Mid
3 / 5 / 8
55% KP
16,542
18.4% share
13,613g
305 CS · 9.1/m
Jogador Casual#0101
Kog'Maw · ADC
4 / 7 / 7
55% KP
29,244
32.5% share
14,366g
283 CS · 8.4/m
Tsuui#001
Milio · Support
1 / 6 / 11
60% KP
3,335
3.7% share
8,633g
33 CS · 1/m
Red side
Victorychocobo#TDC
Pantheon · Top
9 / 4 / 8
51.5% KP
45,572
31.4% share
16,047g
274 CS · 8.2/m
killiest#death
Kayn · Jungle
7 / 6 / 5
36.4% KP
19,849
13.7% share
15,085g
261 CS · 7.8/m
ariziinho#Hwei
Veigar · Mid
9 / 5 / 16
75.8% KP
45,165
31.2% share
17,972g
262 CS · 7.8/m
Lenzo#BR2
Jhin · ADC
7 / 4 / 12
57.6% KP
24,053
16.6% share
16,259g
288 CS · 8.6/m
Renantagonista#BR1
Seraphine · Support
1 / 2 / 17
54.5% KP
10,351
7.1% share
10,115g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
