Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · Yesterday
3 / 7 / 6
K / D / A
37.5%
Kill participation
893.2
Damage / min
10,191g
384.8 gold / min
23
10 placed · 1 cleared
208
7.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCriszin#zzZ
Kled · Top
3 / 6 / 10
54.2% KP
19,822
18.9% share
10,008g
177 CS · 6.7/m
fleurie#luv
Qiyana · Jungle
9 / 4 / 2
45.8% KP
29,320
27.9% share
14,448g
215 CS · 8.1/m
ariziinho#Hwei
Lux · Mid
3 / 7 / 6
37.5% KP
23,654
22.5% share
10,191g
208 CS · 7.9/m
Bnnuy#Rora
Aurora · ADC
7 / 8 / 5
50% KP
26,532
25.3% share
10,642g
160 CS · 6/m
DaarT#Vasco
Thresh · Support
2 / 9 / 10
50% KP
5,618
5.4% share
6,890g
24 CS · 0.9/m
Red side
Victoryjoohn#BR1
Shen · Top
5 / 2 / 11
47.1% KP
20,453
18.9% share
12,394g
194 CS · 7.3/m
noobao9000#NOOB
Cho'Gath · Jungle
5 / 2 / 13
52.9% KP
20,736
19.2% share
13,224g
257 CS · 9.7/m
nachzehrer#kuro
Vladimir · Mid
10 / 4 / 3
38.2% KP
21,799
20.1% share
11,970g
192 CS · 7.2/m
firyan benufinho#athos
Aphelios · ADC
11 / 6 / 4
44.1% KP
31,172
28.8% share
16,006g
220 CS · 8.3/m
Qats#BR2
Pyke · Support
3 / 10 / 13
47.1% KP
14,027
13% share
8,719g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
