Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 23 hours ago
9 / 5 / 9
K / D / A
52.9%
Kill participation
1,317.2
Damage / min
15,191g
481 gold / min
25
13 placed · 2 cleared
286
9.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykiana#riven
Camille · Top
22 / 3 / 9
52.5% KP
48,711
29.7% share
18,486g
244 CS · 7.7/m
noobao9000#NOOB
Qiyana · Jungle
14 / 2 / 20
57.6% KP
38,104
23.2% share
21,787g
290 CS · 9.2/m
PERFECTSUPERSTAR#123
Ryze · Mid
8 / 7 / 10
30.5% KP
33,305
20.3% share
14,628g
269 CS · 8.5/m
Daelaam#Khala
Kalista · ADC
11 / 12 / 12
39% KP
34,369
20.9% share
15,654g
224 CS · 7.1/m
Orimeda#bzrr
Blitzcrank · Support
4 / 10 / 27
52.5% KP
9,679
5.9% share
10,879g
20 CS · 0.6/m
Red side
DefeatPIJACK#GOD
Tryndamere · Top
2 / 15 / 4
17.6% KP
19,336
14.1% share
12,612g
235 CS · 7.4/m
fleurie#luv
Talon · Jungle
12 / 13 / 6
52.9% KP
31,686
23.2% share
13,612g
180 CS · 5.7/m
ariziinho#Hwei
Hwei · Mid
9 / 5 / 9
52.9% KP
41,603
30.4% share
15,191g
286 CS · 9.1/m
firyan benufinho#athos
Draven · ADC
7 / 13 / 7
41.2% KP
24,834
18.2% share
16,056g
246 CS · 7.8/m
Frederic Boulos#fred
Swain · Support
4 / 13 / 13
50% KP
19,235
14.1% share
10,449g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
