Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 2 hours ago
3 / 4 / 11
K / D / A
43.8%
Kill participation
605.5
Damage / min
12,527g
423 gold / min
23
13 placed · 2 cleared
210
7.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzekas#ntc
Olaf · Top
4 / 8 / 6
35.7% KP
21,938
23.8% share
11,019g
195 CS · 6.6/m
Saifer#KING
Jarvan IV · Jungle
11 / 6 / 9
71.4% KP
21,016
22.8% share
13,861g
172 CS · 5.8/m
ItzMagras#MGR
Orianna · Mid
8 / 5 / 6
50% KP
22,982
24.9% share
13,116g
250 CS · 8.4/m
Velthan#Sup
Caitlyn · ADC
5 / 6 / 5
35.7% KP
14,909
16.2% share
12,672g
266 CS · 9/m
Charmander#divas
Seraphine · Support
0 / 7 / 18
64.3% KP
11,384
12.3% share
8,194g
28 CS · 0.9/m
Red side
Victoryzynts#0207
Jayce · Top
9 / 5 / 12
65.6% KP
34,486
34.1% share
14,822g
258 CS · 8.7/m
Frederic Boulos#fred
Trundle · Jungle
8 / 4 / 10
56.3% KP
16,207
16% share
15,293g
218 CS · 7.4/m
Xand#aaaaa
Locke · Mid
11 / 10 / 4
46.9% KP
23,872
23.6% share
14,047g
196 CS · 6.6/m
ariziinho#Hwei
Hwei · ADC
3 / 4 / 11
43.8% KP
17,933
17.8% share
12,527g
210 CS · 7.1/m
Laure#xdxd
Bard · Support
1 / 5 / 16
53.1% KP
8,523
8.4% share
9,160g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
