Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 217 days ago
4 / 1 / 4
K / D / A
33.3%
Kill participation
961.9
Damage / min
8,123g
403.5 gold / min
13
7 placed · 0 cleared
173
8.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory03군필프로지망생#FATOP
Rumble · Top
5 / 1 / 4
37.5% KP
16,087
25.6% share
8,793g
160 CS · 7.9/m
Aragakiui#0609
Lee Sin · Jungle
10 / 3 / 3
54.2% KP
10,325
16.5% share
10,151g
128 CS · 6.4/m
폭주기니#0615
Mel · Mid
4 / 1 / 4
33.3% KP
19,366
30.9% share
8,123g
173 CS · 8.6/m
ぴょんしんゲーミング#tima
Caitlyn · ADC
3 / 5 / 4
29.2% KP
7,103
11.3% share
8,043g
141 CS · 7/m
럭 스#1 등
Lux · Support
2 / 6 / 13
62.5% KP
9,879
15.7% share
6,314g
19 CS · 0.9/m
Red side
Defeat사랑 감기에 실려#123
Ryze · Top
2 / 4 / 1
18.8% KP
7,664
14.2% share
6,876g
151 CS · 7.5/m
抖音阿东德莱文#miohf
Sylas · Jungle
4 / 5 / 2
37.5% KP
8,751
16.2% share
7,916g
126 CS · 6.3/m
Qnayia#ztmy
Qiyana · Mid
2 / 5 / 2
25% KP
9,727
18% share
6,761g
112 CS · 5.6/m
daoxinwengu1#KR1
Ezreal · ADC
5 / 3 / 5
62.5% KP
14,511
26.9% share
10,110g
203 CS · 10.1/m
나는 고등학교에 가본 적이없어#reze
Xerath · Support
3 / 7 / 6
56.3% KP
13,271
24.6% share
6,499g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
