Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 216 days ago
5 / 8 / 13
K / D / A
51.4%
Kill participation
1,049.1
Damage / min
13,907g
513.2 gold / min
23
12 placed · 6 cleared
208
7.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어쩌라고맞짱뜰까#HOYA
Jayce · Top
5 / 6 / 3
34.8% KP
27,336
28.1% share
12,094g
238 CS · 8.8/m
Sylvie#77777
Shyvana · Jungle
5 / 6 / 5
43.5% KP
15,071
15.5% share
11,033g
187 CS · 6.9/m
Wonderwall#mid
Ryze · Mid
3 / 6 / 2
21.7% KP
16,507
16.9% share
10,926g
251 CS · 9.3/m
Vancouver#0602
Ezreal · ADC
4 / 7 / 2
26.1% KP
22,148
22.7% share
11,201g
201 CS · 7.4/m
망고짱#8468
Neeko · Support
6 / 10 / 6
52.2% KP
16,373
16.8% share
9,055g
33 CS · 1.2/m
Red side
Victory14小孩幻想赢对线#4453
Gnar · Top
6 / 6 / 8
40% KP
19,815
17.5% share
12,070g
235 CS · 8.7/m
yanxi#99900
Nidalee · Jungle
12 / 0 / 10
62.9% KP
26,247
23.2% share
14,905g
197 CS · 7.3/m
실수는실력#silsu
Qiyana · Mid
5 / 3 / 6
31.4% KP
16,850
14.9% share
12,773g
238 CS · 8.8/m
폭주기니#0615
Yunara · ADC
5 / 8 / 13
51.4% KP
28,431
25.1% share
13,907g
208 CS · 7.7/m
YONG2#6666
Pantheon · Support
7 / 6 / 14
60% KP
21,836
19.3% share
10,987g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
