Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 215 days ago
10 / 7 / 14
K / D / A
64.9%
Kill participation
1,060.7
Damage / min
17,485g
582.5 gold / min
33
11 placed · 4 cleared
276
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat까치까치설날은#top
Ambessa · Top
11 / 8 / 2
48.1% KP
27,111
26% share
15,641g
205 CS · 6.8/m
나 준밧드다#진짜 임
Jarvan IV · Jungle
2 / 7 / 11
48.1% KP
14,984
14.3% share
10,530g
175 CS · 5.8/m
zhangyueyue#1029
Taliyah · Mid
7 / 4 / 7
51.9% KP
22,636
21.7% share
13,505g
274 CS · 9.1/m
사과사#kr99
Yunara · ADC
7 / 10 / 4
40.7% KP
33,642
32.2% share
15,135g
244 CS · 8.1/m
Error#nikiP
Lulu · Support
0 / 8 / 13
48.1% KP
6,049
5.8% share
7,665g
22 CS · 0.7/m
Red side
Victory那就是NiuGod#mio韩服
Olaf · Top
6 / 1 / 14
54.1% KP
17,288
15.4% share
16,270g
273 CS · 9.1/m
waeaes#waeae
Shyvana · Jungle
11 / 9 / 16
73% KP
35,852
31.9% share
14,806g
203 CS · 6.8/m
whis#1121
Azir · Mid
8 / 7 / 8
43.2% KP
19,738
17.6% share
13,063g
257 CS · 8.6/m
폭주기니#0615
Ashe · ADC
10 / 7 / 14
64.9% KP
31,839
28.4% share
17,485g
276 CS · 9.2/m
pPain#KR1
Nautilus · Support
2 / 3 / 27
78.4% KP
7,543
6.7% share
10,066g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
