Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 211 days ago
8 / 9 / 17
K / D / A
51%
Kill participation
1,480.3
Damage / min
18,940g
517.7 gold / min
42
15 placed · 13 cleared
258
7.1 CS / min
Objective control
5
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory레넥톤 장인#KR1
Renekton · Top
3 / 10 / 12
32.6% KP
27,333
14.3% share
13,100g
231 CS · 6.3/m
DRX Winner#KR0
Lee Sin · Jungle
11 / 7 / 21
69.6% KP
33,282
17.4% share
18,500g
204 CS · 5.6/m
Renard#QOQ
Ryze · Mid
5 / 7 / 18
50% KP
39,641
20.8% share
15,201g
275 CS · 7.5/m
BFX Slayer#0415
Jinx · ADC
10 / 9 / 12
47.8% KP
46,728
24.5% share
22,656g
298 CS · 8.1/m
抖音丶小猪仔#小猪仔
Elise · Support
17 / 16 / 9
56.5% KP
43,774
22.9% share
16,993g
42 CS · 1.1/m
Red side
Defeat버돌맨#1225
Aurora · Top
14 / 7 / 13
55.1% KP
57,266
29.6% share
20,175g
317 CS · 8.7/m
PigKinG고수#777
Sejuani · Jungle
8 / 7 / 20
57.1% KP
25,947
13.4% share
15,333g
209 CS · 5.7/m
71newda2#KR1
Tryndamere · Mid
11 / 12 / 6
34.7% KP
29,083
15% share
15,662g
211 CS · 5.8/m
폭주기니#0615
Yunara · ADC
8 / 9 / 17
51% KP
54,153
28% share
18,940g
258 CS · 7.1/m
잠자는 왕#KR1
Camille · Support
8 / 11 / 22
61.2% KP
27,127
14% share
13,781g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
