Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 209 days ago
13 / 11 / 2
K / D / A
50%
Kill participation
1,073.7
Damage / min
15,596g
550.4 gold / min
19
11 placed · 5 cleared
237
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Anivia · Top
5 / 10 / 4
30% KP
24,325
22.6% share
10,661g
176 CS · 6.2/m
강아지좋아#KR3
Pantheon · Jungle
5 / 12 / 5
33.3% KP
20,823
19.3% share
10,567g
138 CS · 4.9/m
Xerath#RANK2
Viktor · Mid
5 / 5 / 8
43.3% KP
20,558
19.1% share
11,451g
242 CS · 8.5/m
폭주기니#0615
Yunara · ADC
13 / 11 / 2
50% KP
30,422
28.3% share
15,596g
237 CS · 8.4/m
Bluffing#1207
Lulu · Support
2 / 7 / 22
80% KP
11,539
10.7% share
9,112g
17 CS · 0.6/m
Red side
VictoryT1 Guardian#KR3
Gwen · Top
11 / 2 / 12
51.1% KP
37,150
28.6% share
13,709g
202 CS · 7.1/m
DRX Winner#KR0
Jarvan IV · Jungle
7 / 5 / 18
55.6% KP
25,606
19.7% share
13,485g
180 CS · 6.4/m
양여명#KR1
Galio · Mid
4 / 3 / 14
40% KP
15,793
12.2% share
11,472g
202 CS · 7.1/m
XiXi#716
Ashe · ADC
9 / 7 / 14
51.1% KP
22,517
17.4% share
15,652g
227 CS · 8/m
Teddy#sss
Camille · Support
14 / 13 / 12
57.8% KP
28,658
22.1% share
13,337g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
