Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 208 days ago
13 / 13 / 20
K / D / A
75%
Kill participation
1,481.5
Damage / min
17,541g
618.4 gold / min
33
13 placed · 11 cleared
220
7.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykintsugi#127
Zaahen · Top
2 / 9 / 8
22.7% KP
16,160
11.5% share
9,729g
168 CS · 5.9/m
Attack Fight#0923
Graves · Jungle
16 / 8 / 8
54.5% KP
36,613
26% share
17,907g
260 CS · 9.2/m
FA Kartis#HK01
Ryze · Mid
12 / 5 / 7
43.2% KP
32,851
23.4% share
13,533g
192 CS · 6.8/m
폭주기니#0615
Yunara · ADC
13 / 13 / 20
75% KP
42,025
29.9% share
17,541g
220 CS · 7.8/m
YdBB#0107
Rell · Support
1 / 6 / 30
70.5% KP
12,965
9.2% share
9,420g
20 CS · 0.7/m
Red side
Defeat척추를 꺾는 자#척추꺾기
Rumble · Top
12 / 6 / 9
51.2% KP
35,850
27.7% share
13,019g
175 CS · 6.2/m
h3R3#0926
Vi · Jungle
10 / 9 / 12
53.7% KP
21,720
16.8% share
13,689g
180 CS · 6.3/m
mubbasa#KR1
Lissandra · Mid
5 / 7 / 13
43.9% KP
23,007
17.8% share
12,199g
230 CS · 8.1/m
류성민#444
Kai'Sa · ADC
12 / 10 / 14
63.4% KP
39,974
30.9% share
17,216g
212 CS · 7.5/m
hwaljjak#활짝웃어
Nautilus · Support
2 / 12 / 19
51.2% KP
8,747
6.8% share
8,291g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
