Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 208 days ago
17 / 8 / 6
K / D / A
44.2%
Kill participation
1,108.8
Damage / min
18,177g
617.2 gold / min
28
12 placed · 7 cleared
208
7.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory성민자동차12#0110
Aurora · Top
3 / 9 / 9
23.1% KP
24,026
18.3% share
11,133g
190 CS · 6.5/m
XiXi#716
Zyra · Jungle
7 / 7 / 18
48.1% KP
22,786
17.4% share
14,655g
225 CS · 7.6/m
Bae Suzy#KR1
Gnar · Mid
18 / 4 / 7
48.1% KP
38,959
29.7% share
17,237g
261 CS · 8.9/m
폭주기니#0615
Tristana · ADC
17 / 8 / 6
44.2% KP
32,653
24.9% share
18,177g
208 CS · 7.1/m
도자기#2005
Braum · Support
7 / 4 / 25
61.5% KP
12,691
9.7% share
11,262g
24 CS · 0.8/m
Red side
Defeat어쩌라고맞짱뜰까#HOYA
Sylas · Top
7 / 8 / 6
40.6% KP
26,391
23.1% share
12,159g
172 CS · 5.8/m
抖音丶小猪仔#小猪仔
Jarvan IV · Jungle
14 / 11 / 9
71.9% KP
27,946
24.5% share
18,183g
186 CS · 6.3/m
LCK Tricker#행증자명
Ahri · Mid
2 / 12 / 7
28.1% KP
22,301
19.6% share
9,537g
183 CS · 6.2/m
밤이싫어#kr9
Corki · ADC
7 / 11 / 10
53.1% KP
29,654
26% share
14,212g
239 CS · 8.1/m
슈크림#KR333
Nautilus · Support
2 / 11 / 12
43.8% KP
7,774
6.8% share
8,145g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
