Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 207 days ago
16 / 8 / 13
K / D / A
63%
Kill participation
1,752.1
Damage / min
19,995g
652 gold / min
18
11 placed · 3 cleared
249
8.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory근거리탑챔프만함#속았지
Ambessa · Top
7 / 9 / 7
30.4% KP
30,249
19.6% share
11,958g
177 CS · 5.8/m
抖音玉娇龙ovo#KR12
Naafiri · Jungle
10 / 5 / 18
60.9% KP
25,462
16.5% share
15,160g
225 CS · 7.3/m
미북이#KR1
Akali · Mid
11 / 7 / 11
47.8% KP
31,630
20.5% share
14,201g
218 CS · 7.1/m
폭주기니#0615
Ezreal · ADC
16 / 8 / 13
63% KP
53,731
34.8% share
19,995g
249 CS · 8.1/m
NinjaKiwi#KoR
Karma · Support
2 / 5 / 31
71.7% KP
13,305
8.6% share
10,672g
19 CS · 0.6/m
Red side
Defeat황현성고기몽둥이#6974
Renekton · Top
5 / 4 / 7
35.3% KP
29,947
21.6% share
12,947g
249 CS · 8.1/m
이해가 아리마셍#77777
Nocturne · Jungle
3 / 10 / 13
47.1% KP
21,824
15.8% share
11,750g
183 CS · 6/m
langmanbusi#KR1
Azir · Mid
8 / 9 / 8
47.1% KP
32,842
23.7% share
14,053g
237 CS · 7.7/m
抖音小雪呼呼#vex
Vex · ADC
11 / 10 / 5
47.1% KP
25,670
18.5% share
15,429g
204 CS · 6.7/m
Bong Flash#1999
Pantheon · Support
7 / 14 / 12
55.9% KP
28,212
20.4% share
11,354g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
