Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 206 days ago
8 / 9 / 7
K / D / A
55.6%
Kill participation
1,739.4
Damage / min
18,132g
536.2 gold / min
26
10 placed · 9 cleared
314
9.3 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat진짜롤너무어렵다#FATOP
Rumble · Top
2 / 10 / 5
25.9% KP
29,427
17.6% share
13,686g
254 CS · 7.5/m
Python7#KR1
Graves · Jungle
12 / 10 / 3
55.6% KP
38,400
23% share
16,783g
225 CS · 6.7/m
Renard#QOQ
Ryze · Mid
3 / 5 / 5
29.6% KP
27,313
16.4% share
12,795g
258 CS · 7.6/m
b1n1#KR3
Yunara · ADC
8 / 9 / 7
55.6% KP
58,822
35.2% share
18,132g
314 CS · 9.3/m
076#0314
Lulu · Support
2 / 6 / 18
74.1% KP
12,910
7.7% share
10,217g
38 CS · 1.1/m
Red side
VictoryFlauren#2006
K'Sante · Top
5 / 1 / 10
37.5% KP
18,852
13% share
13,733g
239 CS · 7.1/m
Crush3#冷逸jug
Xin Zhao · Jungle
5 / 5 / 13
45% KP
25,601
17.7% share
14,138g
202 CS · 6/m
kageyoshiOuO#ckl24
Orianna · Mid
13 / 6 / 8
52.5% KP
39,737
27.5% share
18,100g
319 CS · 9.4/m
FA Kingdom#KR1
Corki · ADC
10 / 11 / 11
52.5% KP
40,539
28% share
16,452g
238 CS · 7/m
Moham#OMG
Nami · Support
7 / 5 / 22
72.5% KP
19,924
13.8% share
12,187g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
