Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 203 days ago
9 / 2 / 15
K / D / A
77.4%
Kill participation
1,301.2
Damage / min
18,568g
618.9 gold / min
22
14 placed · 4 cleared
275
9.2 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat간디도롤하면폭력#레문123
Renekton · Top
4 / 6 / 9
54.2% KP
16,422
17.8% share
11,716g
209 CS · 7/m
달을가린구름이#2006
Lee Sin · Jungle
6 / 6 / 8
58.3% KP
17,399
18.8% share
14,034g
225 CS · 7.5/m
langmanbusi#KR1
Ryze · Mid
8 / 6 / 8
66.7% KP
28,707
31% share
14,700g
286 CS · 9.5/m
다시 잘해보기#KR12
Lucian · ADC
6 / 7 / 3
37.5% KP
21,678
23.4% share
13,828g
235 CS · 7.8/m
공주 바넬로피#NKG3
Yuumi · Support
0 / 6 / 14
58.3% KP
8,284
9% share
7,321g
20 CS · 0.7/m
Red side
Victory딥디크#KR9
Kennen · Top
2 / 5 / 13
48.4% KP
19,455
17.2% share
12,636g
258 CS · 8.6/m
潇ovo#1216
Graves · Jungle
7 / 5 / 12
61.3% KP
19,813
17.5% share
15,230g
230 CS · 7.7/m
Daybreak#5428
Lissandra · Mid
7 / 8 / 15
71% KP
20,638
18.2% share
12,354g
213 CS · 7.1/m
b1n1#KR3
Yunara · ADC
9 / 2 / 15
77.4% KP
39,037
34.5% share
18,568g
275 CS · 9.2/m
抖音薄荷冰鸟#虞姬电竞
Anivia · Support
6 / 4 / 16
71% KP
14,293
12.6% share
11,433g
65 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
