Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 202 days ago
5 / 7 / 27
K / D / A
69.6%
Kill participation
529.9
Damage / min
11,278g
378.9 gold / min
90
40 placed · 6 cleared
25
0.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat따봉 람머스#KR1
Sylas · Top
6 / 12 / 7
28.3% KP
26,425
19.4% share
10,700g
171 CS · 5.7/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
16 / 7 / 12
60.9% KP
36,087
26.6% share
17,221g
239 CS · 8/m
Quetzal#자유의 새
Viego · Mid
7 / 11 / 9
34.8% KP
19,187
14.1% share
12,259g
148 CS · 5/m
GGA Harusary#쥐가 바꿈
Lucian · ADC
12 / 8 / 12
52.2% KP
38,439
28.3% share
16,778g
234 CS · 7.9/m
b1n1#KR3
Nami · Support
5 / 7 / 27
69.6% KP
15,773
11.6% share
11,278g
25 CS · 0.8/m
Red side
Victory버돌맨#1225
Gnar · Top
9 / 7 / 15
53.3% KP
34,594
21.9% share
14,725g
241 CS · 8.1/m
mminm0121#1121
Sejuani · Jungle
13 / 8 / 20
73.3% KP
28,467
18% share
14,047g
136 CS · 4.6/m
Chama#kr2
Yasuo · Mid
15 / 9 / 12
60% KP
44,714
28.3% share
18,609g
232 CS · 7.8/m
ADFQWER#AD1
Kai'Sa · ADC
8 / 13 / 12
44.4% KP
34,079
21.5% share
15,384g
212 CS · 7.1/m
킬줘봐캐리한다#KR1
Nautilus · Support
0 / 9 / 35
77.8% KP
16,341
10.3% share
10,022g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
