Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 199 days ago
9 / 10 / 7
K / D / A
66.7%
Kill participation
980.2
Damage / min
16,009g
512 gold / min
24
8 placed · 5 cleared
258
8.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaRin#KR1
Rumble · Top
3 / 11 / 7
41.7% KP
27,821
23.7% share
12,055g
202 CS · 6.5/m
장채린#KR11
Pantheon · Jungle
5 / 11 / 5
41.7% KP
26,072
22.2% share
10,521g
147 CS · 4.7/m
하지마라고햇잔아#kwb05
Viego · Mid
3 / 11 / 4
29.2% KP
17,569
14.9% share
10,413g
202 CS · 6.5/m
b1n1#KR3
Mel · ADC
9 / 10 / 7
66.7% KP
30,648
26.1% share
16,009g
258 CS · 8.3/m
Loopy#1813
Anivia · Support
4 / 9 / 10
58.3% KP
15,417
13.1% share
11,071g
49 CS · 1.6/m
Red side
VictoryTOPKING#asd
K'Sante · Top
12 / 3 / 12
46.2% KP
28,464
17% share
15,393g
234 CS · 7.5/m
GAM Draktharr#GAM
Nocturne · Jungle
13 / 4 / 16
55.8% KP
37,672
22.4% share
15,295g
169 CS · 5.4/m
MIDKING#asd
Orianna · Mid
22 / 4 / 17
75% KP
55,559
33.1% share
18,935g
255 CS · 8.2/m
t4k1zz#KR2
Ashe · ADC
4 / 5 / 16
38.5% KP
29,519
17.6% share
13,797g
196 CS · 6.3/m
zzplqyzz#0321
Shen · Support
1 / 8 / 25
50% KP
16,706
9.9% share
9,483g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
