Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 195 days ago
20 / 9 / 7
K / D / A
71.1%
Kill participation
2,167.7
Damage / min
18,733g
594.1 gold / min
21
10 placed · 4 cleared
191
6.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryleave#444
Ornn · Top
5 / 3 / 14
44.2% KP
27,230
14.1% share
13,666g
216 CS · 6.8/m
대박기원#2026
Rengar · Jungle
13 / 5 / 13
60.5% KP
33,192
17.2% share
17,007g
235 CS · 7.5/m
이해가 아리마셍#77777
Viktor · Mid
3 / 7 / 15
41.9% KP
44,964
23.3% share
13,348g
251 CS · 8/m
T1 GGomji#0812
Lucian · ADC
21 / 13 / 9
69.8% KP
70,560
36.5% share
22,483g
267 CS · 8.5/m
유 니#KR329
Nami · Support
1 / 10 / 32
76.7% KP
17,246
8.9% share
10,174g
22 CS · 0.7/m
Red side
DefeatWitt#123
Malphite · Top
2 / 6 / 9
28.9% KP
15,234
9% share
9,196g
151 CS · 4.8/m
Not Bad#KR2
Pantheon · Jungle
7 / 10 / 12
50% KP
30,703
18.2% share
12,998g
176 CS · 5.6/m
화난서폿유저#미드감
Azir · Mid
3 / 7 / 10
34.2% KP
36,389
21.5% share
11,981g
269 CS · 8.5/m
b1n1#KR3
Ezreal · ADC
20 / 9 / 7
71.1% KP
68,356
40.4% share
18,733g
191 CS · 6.1/m
DNS Elbow#26DNS
Anivia · Support
6 / 11 / 14
52.6% KP
18,336
10.8% share
10,824g
70 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
