Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 191 days ago
5 / 5 / 10
K / D / A
34.1%
Kill participation
834.1
Damage / min
17,302g
382.1 gold / min
60
22 placed · 5 cleared
310
6.8 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory근육밀레니엄#KR33
Sylas · Top
8 / 12 / 12
38.5% KP
38,030
16.2% share
16,407g
222 CS · 4.9/m
Jcleflaw#KR1
Jayce · Jungle
22 / 8 / 17
75% KP
74,862
32% share
27,372g
266 CS · 5.9/m
튼튼짱짱만욱#튼튼짱짱
Hwei · Mid
9 / 6 / 21
57.7% KP
56,385
24.1% share
19,277g
304 CS · 6.7/m
meviusskybluelon#gs6mg
Jhin · ADC
12 / 7 / 17
55.8% KP
52,088
22.3% share
24,386g
393 CS · 8.7/m
zerv#KR2
Karma · Support
1 / 11 / 35
69.2% KP
12,681
5.4% share
13,598g
46 CS · 1/m
Red side
Defeatb1n1#KR3
Malphite · Top
5 / 5 / 10
34.1% KP
37,771
18.2% share
17,302g
310 CS · 6.8/m
十三day#jug
Viego · Jungle
18 / 14 / 3
47.7% KP
57,867
27.9% share
23,865g
277 CS · 6.1/m
cikcik#KR1
Akali · Mid
5 / 11 / 6
25% KP
28,437
13.7% share
18,060g
313 CS · 6.9/m
야닉시 너어#ZZZ
Cassiopeia · ADC
9 / 11 / 9
40.9% KP
36,091
17.4% share
19,113g
320 CS · 7.1/m
세 나#기미닝
Senna · Support
7 / 12 / 22
65.9% KP
47,367
22.8% share
19,299g
125 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
