Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 189 days ago
15 / 3 / 6
K / D / A
67.7%
Kill participation
1,317.7
Damage / min
24,470g
715.1 gold / min
25
14 placed · 8 cleared
346
10.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat천리우스#KR1
Darius · Top
11 / 10 / 7
50% KP
34,280
25% share
15,051g
258 CS · 7.5/m
Roller Coaster#0405
Lee Sin · Jungle
13 / 2 / 8
58.3% KP
37,269
27.2% share
18,065g
306 CS · 8.9/m
ParisVan#不知名歌手
Akali · Mid
10 / 3 / 9
52.8% KP
34,754
25.3% share
15,160g
272 CS · 7.9/m
bai se zh1 chuan#qwe1
Ziggs · ADC
1 / 11 / 13
38.9% KP
23,443
17.1% share
13,455g
243 CS · 7.1/m
우하하#포항항
Blitzcrank · Support
1 / 5 / 11
33.3% KP
7,487
5.5% share
8,823g
29 CS · 0.8/m
Red side
VictorySHIHAN7#ALPHA
Zaahen · Top
6 / 10 / 9
48.4% KP
30,654
20.6% share
13,994g
192 CS · 5.6/m
Kimman#zxfkk
Naafiri · Jungle
3 / 10 / 6
29% KP
22,075
14.8% share
12,307g
206 CS · 6/m
리본드#World
Orianna · Mid
2 / 5 / 16
58.1% KP
24,322
16.4% share
12,036g
235 CS · 6.9/m
b1n1#KR3
Ezreal · ADC
15 / 3 / 6
67.7% KP
45,088
30.3% share
24,470g
346 CS · 10.1/m
Forya#1220
Elise · Support
5 / 8 / 17
71% KP
26,585
17.9% share
12,551g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
