Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 189 days ago
7 / 12 / 17
K / D / A
66.7%
Kill participation
1,566.4
Damage / min
17,349g
471.7 gold / min
30
10 placed · 8 cleared
260
7.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHide on bush#KR1
Rumble · Top
3 / 5 / 8
22.4% KP
31,510
18.9% share
15,448g
302 CS · 8.2/m
hle eclipse#똑똑함
Lee Sin · Jungle
14 / 5 / 24
77.6% KP
38,167
22.8% share
19,132g
222 CS · 6/m
기분파#15gg
Galio · Mid
15 / 4 / 18
67.3% KP
37,938
22.7% share
16,747g
231 CS · 6.3/m
피그차이나#KR1
Kalista · ADC
13 / 12 / 19
65.3% KP
37,571
22.5% share
19,420g
256 CS · 7/m
JUGKlNG#kr
Bard · Support
4 / 10 / 34
77.6% KP
21,912
13.1% share
12,234g
27 CS · 0.7/m
Red side
Defeat짱 구#Zero
Ryze · Top
9 / 5 / 7
44.4% KP
36,711
20.1% share
18,158g
316 CS · 8.6/m
Attack Fight#0923
Pantheon · Jungle
3 / 8 / 5
22.2% KP
16,166
8.9% share
13,138g
209 CS · 5.7/m
기사키#bee
Hwei · Mid
4 / 11 / 8
33.3% KP
39,707
21.8% share
11,408g
190 CS · 5.2/m
b1n1#KR3
Ezreal · ADC
7 / 12 / 17
66.7% KP
57,618
31.6% share
17,349g
260 CS · 7.1/m
중승민#중센조
Elise · Support
13 / 13 / 9
61.1% KP
32,290
17.7% share
14,228g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
