Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 185 days ago
5 / 12 / 9
K / D / A
43.8%
Kill participation
1,018.9
Damage / min
12,405g
479.6 gold / min
21
9 placed · 5 cleared
201
7.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat03군필프로지망생#FATOP
Rumble · Top
11 / 6 / 6
53.1% KP
30,660
28.4% share
13,536g
213 CS · 8.2/m
릴 딕#man
Lee Sin · Jungle
9 / 9 / 10
59.4% KP
21,949
20.3% share
12,311g
161 CS · 6.2/m
Not Bad#KR2
Ambessa · Mid
5 / 11 / 3
25% KP
20,248
18.8% share
9,802g
177 CS · 6.8/m
b1n1#KR3
Yunara · ADC
5 / 12 / 9
43.8% KP
26,356
24.4% share
12,405g
201 CS · 7.8/m
yeromi#9 9
Lulu · Support
2 / 10 / 14
50% KP
8,673
8% share
7,752g
34 CS · 1.3/m
Red side
Victory감정없는사람#잃어버림
Yone · Top
4 / 9 / 6
20.8% KP
23,818
18.4% share
11,839g
222 CS · 8.6/m
Grizzly#KR3
Viego · Jungle
8 / 8 / 7
31.3% KP
15,033
11.6% share
11,263g
151 CS · 5.8/m
다중인격장애#1001
LeBlanc · Mid
9 / 7 / 11
41.7% KP
23,381
18.1% share
11,632g
164 CS · 6.3/m
leave#444
Lucian · ADC
25 / 4 / 11
75% KP
54,387
42.1% share
20,792g
211 CS · 8.2/m
haiyaoduojiu#1112
Nautilus · Support
2 / 5 / 26
58.3% KP
12,513
9.7% share
9,823g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
