Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 182 days ago
11 / 10 / 7
K / D / A
78.3%
Kill participation
1,187.2
Damage / min
15,688g
514.6 gold / min
26
8 placed · 12 cleared
242
7.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat버프를 줄게#1112
Rumble · Top
3 / 7 / 3
26.1% KP
20,902
19.4% share
11,292g
231 CS · 7.6/m
6렙안죽블린#4273
Evelynn · Jungle
6 / 4 / 4
43.5% KP
14,007
13% share
13,335g
229 CS · 7.5/m
dydwns7667#7667
Corki · Mid
1 / 8 / 2
13% KP
25,638
23.7% share
10,989g
268 CS · 8.8/m
b1n1#KR3
Lucian · ADC
11 / 10 / 7
78.3% KP
36,190
33.5% share
15,688g
242 CS · 7.9/m
매 루#KR1
Maokai · Support
2 / 10 / 11
56.5% KP
11,240
10.4% share
8,782g
33 CS · 1.1/m
Red side
VictoryIris#mio韩服
Sion · Top
1 / 4 / 11
30.8% KP
15,088
13.4% share
11,371g
232 CS · 7.6/m
WTF#0226
Pantheon · Jungle
18 / 0 / 9
69.2% KP
29,302
26.1% share
17,376g
228 CS · 7.5/m
아래개#KR1
Ahri · Mid
9 / 4 / 14
59% KP
23,552
21% share
13,399g
245 CS · 8/m
LeoNM#KR2
Karthus · ADC
10 / 10 / 16
66.7% KP
35,695
31.8% share
14,208g
196 CS · 6.4/m
욕하면차단#실력이에요
Nautilus · Support
1 / 5 / 25
66.7% KP
8,616
7.7% share
8,931g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
