Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 182 days ago
15 / 3 / 8
K / D / A
62.2%
Kill participation
1,426.2
Damage / min
19,286g
633.7 gold / min
18
10 placed · 4 cleared
288
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXTZ#阿甘大哥
Rumble · Top
6 / 5 / 8
63.6% KP
36,520
28.6% share
13,319g
263 CS · 8.6/m
Not Bad#KR2
Vi · Jungle
5 / 5 / 9
63.6% KP
19,848
15.6% share
11,989g
194 CS · 6.4/m
srysrymb#1065
Orianna · Mid
4 / 7 / 8
54.5% KP
31,569
24.7% share
11,068g
214 CS · 7/m
HLE Gumayusi#0298
Jhin · ADC
5 / 8 / 4
40.9% KP
27,052
21.2% share
15,245g
277 CS · 9.1/m
Hound#0824
Shaco · Support
2 / 12 / 9
50% KP
12,618
9.9% share
7,838g
19 CS · 0.6/m
Red side
VictoryDouyin susushizi#05jug
Shen · Top
1 / 5 / 14
40.5% KP
10,284
8.7% share
9,298g
157 CS · 5.2/m
Na병현#2001
Lee Sin · Jungle
7 / 3 / 13
54.1% KP
22,346
18.9% share
13,592g
230 CS · 7.6/m
Albireo#0000
Akali · Mid
13 / 5 / 4
45.9% KP
33,699
28.5% share
17,250g
240 CS · 7.9/m
b1n1#KR3
Ezreal · ADC
15 / 3 / 8
62.2% KP
43,404
36.7% share
19,286g
288 CS · 9.5/m
T1 Guardian#KR3
Rakan · Support
1 / 6 / 17
48.6% KP
8,453
7.2% share
8,555g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
