Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 182 days ago
12 / 5 / 6
K / D / A
54.5%
Kill participation
1,292.1
Damage / min
19,201g
565.6 gold / min
24
12 placed · 7 cleared
289
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCƯỜNG CƠ TRƯỞNG#RANK1
Qiyana · Top
8 / 6 / 3
32.4% KP
31,429
24.2% share
12,214g
207 CS · 6.1/m
LPLP#ΚR1
Lee Sin · Jungle
10 / 6 / 11
61.8% KP
26,791
20.6% share
15,189g
210 CS · 6.2/m
이라꼬#2000
Syndra · Mid
2 / 9 / 5
20.6% KP
15,361
11.8% share
11,241g
241 CS · 7.1/m
표학수#S T
Caitlyn · ADC
5 / 7 / 9
41.2% KP
39,393
30.3% share
16,905g
335 CS · 9.9/m
Geronimo#IPPO
Neeko · Support
9 / 5 / 12
61.8% KP
16,826
13% share
11,208g
31 CS · 0.9/m
Red side
Victory예비군11#KR2
Kayle · Top
3 / 10 / 7
30.3% KP
12,970
10% share
12,473g
237 CS · 7/m
무감정솔랭기계#2007
Xin Zhao · Jungle
7 / 3 / 10
51.5% KP
29,249
22.6% share
16,145g
277 CS · 8.2/m
komi#水原铃瑞
Orianna · Mid
10 / 6 / 12
66.7% KP
31,988
24.7% share
16,055g
245 CS · 7.2/m
b1n1#KR3
Ezreal · ADC
12 / 5 / 6
54.5% KP
43,868
33.9% share
19,201g
289 CS · 8.5/m
Attack Fight#0923
Karma · Support
1 / 10 / 22
69.7% KP
11,205
8.7% share
10,477g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
