Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 177 days ago
9 / 4 / 4
K / D / A
54.2%
Kill participation
909.4
Damage / min
17,188g
490.6 gold / min
47
17 placed · 11 cleared
310
8.8 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory버터떡#1111
Aurora · Top
11 / 3 / 6
60.7% KP
48,877
33% share
15,096g
241 CS · 6.9/m
asdjipadsjip#KR1
Vi · Jungle
4 / 3 / 11
53.6% KP
20,271
13.7% share
15,209g
282 CS · 8/m
Wonderwall#mid
Yone · Mid
7 / 3 / 6
46.4% KP
31,909
21.5% share
17,368g
369 CS · 10.5/m
xiaofang#qaq
Caitlyn · ADC
4 / 8 / 9
46.4% KP
31,583
21.3% share
17,577g
312 CS · 8.9/m
럭 스#1 등
Lux · Support
2 / 7 / 13
53.6% KP
15,561
10.5% share
10,335g
46 CS · 1.3/m
Red side
DefeatMIDKING#asd
Anivia · Top
3 / 10 / 2
20.8% KP
22,614
19.3% share
12,648g
273 CS · 7.8/m
Bonnie#0314
Jarvan IV · Jungle
4 / 7 / 11
62.5% KP
21,125
18% share
12,695g
219 CS · 6.3/m
길가다가까까사달라고조르는이도윤#KR1
Ryze · Mid
7 / 4 / 4
45.8% KP
32,510
27.7% share
15,187g
311 CS · 8.9/m
b1n1#KR3
Yunara · ADC
9 / 4 / 4
54.2% KP
31,858
27.1% share
17,188g
310 CS · 8.8/m
Bluffing#1207
Nautilus · Support
1 / 3 / 14
62.5% KP
9,249
7.9% share
9,523g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
