Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 169 days ago
14 / 6 / 9
K / D / A
63.9%
Kill participation
1,248.3
Damage / min
17,567g
617.5 gold / min
31
12 placed · 6 cleared
224
7.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Weather#0830
Gwen · Top
6 / 5 / 4
29.4% KP
28,664
22.8% share
12,753g
220 CS · 7.7/m
관 모#KR2
Jayce · Jungle
12 / 9 / 13
73.5% KP
28,356
22.5% share
16,094g
226 CS · 7.9/m
20262026#1111
Ryze · Mid
2 / 6 / 14
47.1% KP
21,486
17.1% share
11,407g
236 CS · 8.3/m
deeplove#4DKYM
Ezreal · ADC
9 / 8 / 10
55.9% KP
36,063
28.7% share
15,671g
255 CS · 9/m
Secret Grab#KR1
Blitzcrank · Support
5 / 8 / 17
64.7% KP
11,303
9% share
9,586g
20 CS · 0.7/m
Red side
Defeat03군필프로지망생#FATOP
Jax · Top
8 / 5 / 4
33.3% KP
28,080
25% share
12,083g
209 CS · 7.3/m
입털면지게해줌#2002
Xin Zhao · Jungle
5 / 9 / 4
25% KP
17,212
15.4% share
10,405g
161 CS · 5.7/m
CƯỜNG CƠ TRƯỞNG#RANK1
Qiyana · Mid
9 / 7 / 7
44.4% KP
23,670
21.1% share
12,900g
164 CS · 5.8/m
b1n1#KR3
Jhin · ADC
14 / 6 / 9
63.9% KP
35,515
31.7% share
17,567g
224 CS · 7.9/m
haiyaoduojiu#1112
Karma · Support
0 / 7 / 21
58.3% KP
7,646
6.8% share
8,916g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
