Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 169 days ago
0 / 8 / 14
K / D / A
70%
Kill participation
419.9
Damage / min
6,617g
279.6 gold / min
70
35 placed · 6 cleared
31
1.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingen#KR1
Sion · Top
3 / 8 / 2
25% KP
10,908
13.8% share
8,461g
187 CS · 7.9/m
Attack Fight#0923
Graves · Jungle
6 / 10 / 8
70% KP
17,212
21.8% share
11,146g
149 CS · 6.3/m
yoshi#kr4
Orianna · Mid
5 / 3 / 6
55% KP
23,364
29.6% share
10,127g
203 CS · 8.6/m
EDG庆哥goLPL#羊尼克韩服
Jhin · ADC
6 / 11 / 8
70% KP
17,538
22.2% share
11,797g
165 CS · 7/m
b1n1#KR3
Nautilus · Support
0 / 8 / 14
70% KP
9,937
12.6% share
6,617g
31 CS · 1.3/m
Red side
VictoryFA Kartis#HK01
Jayce · Top
9 / 3 / 10
47.5% KP
27,089
26.5% share
13,809g
226 CS · 9.5/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
7 / 2 / 10
42.5% KP
16,603
16.3% share
11,113g
170 CS · 7.2/m
科技枪Qiyana#关敏绿
Fiddlesticks · Mid
4 / 3 / 11
37.5% KP
14,967
14.7% share
8,765g
137 CS · 5.8/m
FA Kingdom#KR1
Kai'Sa · ADC
19 / 6 / 7
65% KP
35,581
34.8% share
17,930g
188 CS · 7.9/m
Tigoya#123
Alistar · Support
1 / 7 / 25
65% KP
7,863
7.7% share
8,090g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
