Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 165 days ago
10 / 10 / 10
K / D / A
52.6%
Kill participation
1,238.9
Damage / min
15,456g
489.9 gold / min
50
14 placed · 11 cleared
218
6.9 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory絕對壓制7777#德雲猛胡
Yasuo · Top
2 / 5 / 10
31.6% KP
20,359
13.4% share
11,669g
258 CS · 8.2/m
douyin福星小毅#miohf
Pantheon · Jungle
10 / 4 / 13
60.5% KP
22,832
15.1% share
14,383g
183 CS · 5.8/m
抖音小月神#66666
Diana · Mid
8 / 4 / 13
55.3% KP
39,135
25.8% share
15,999g
282 CS · 8.9/m
b1n1#KR3
Kalista · ADC
10 / 10 / 10
52.6% KP
39,088
25.8% share
15,456g
218 CS · 6.9/m
Departures#Kami
Katarina · Support
8 / 6 / 16
63.2% KP
30,024
19.8% share
12,803g
55 CS · 1.7/m
Red side
Defeatchen#zypp
Sion · Top
2 / 3 / 16
62.1% KP
25,047
20.9% share
12,474g
236 CS · 7.5/m
Not Bad#KR2
Naafiri · Jungle
7 / 7 / 11
62.1% KP
16,610
13.8% share
14,448g
244 CS · 7.7/m
EDG庆哥goLPL#羊尼克韩服
Viktor · Mid
6 / 8 / 14
69% KP
35,300
29.4% share
13,345g
252 CS · 8/m
Chang Min #KR1
Lucian · ADC
13 / 12 / 9
75.9% KP
32,220
26.8% share
15,465g
178 CS · 5.6/m
志 憲#지 헌
Bard · Support
1 / 8 / 22
79.3% KP
10,936
9.1% share
8,907g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
