Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 164 days ago
3 / 7 / 8
K / D / A
73.3%
Kill participation
514.1
Damage / min
8,475g
351.7 gold / min
25
8 placed · 5 cleared
98
4.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory치기리 효마#4 4
Jayce · Top
14 / 2 / 4
42.9% KP
41,947
31.8% share
15,425g
244 CS · 10.1/m
Douyin susushizi#05jug
Rengar · Jungle
6 / 2 / 16
52.4% KP
20,288
15.4% share
12,333g
196 CS · 8.1/m
Ehz NuygniX#99999
Lissandra · Mid
6 / 6 / 13
45.2% KP
26,362
20% share
10,488g
176 CS · 7.3/m
Vancouver#0602
Lucian · ADC
13 / 2 / 8
50% KP
34,540
26.2% share
15,468g
228 CS · 9.5/m
pPain#KR1
Nautilus · Support
3 / 3 / 21
57.1% KP
8,697
6.6% share
8,545g
31 CS · 1.3/m
Red side
Defeatpractise#0716
Sion · Top
4 / 8 / 3
46.7% KP
18,063
21.7% share
9,153g
188 CS · 7.8/m
b1n1#KR3
Jarvan IV · Jungle
3 / 7 / 8
73.3% KP
12,390
14.9% share
8,475g
98 CS · 4.1/m
Selfless#KR11
Viktor · Mid
4 / 7 / 5
60% KP
27,595
33.2% share
9,953g
183 CS · 7.6/m
심규제#심규제
Ezreal · ADC
4 / 9 / 4
53.3% KP
20,183
24.3% share
10,811g
180 CS · 7.5/m
각성하다#off
Alistar · Support
0 / 11 / 9
60% KP
4,953
6% share
5,866g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
