Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 164 days ago
12 / 4 / 16
K / D / A
77.8%
Kill participation
1,297.7
Damage / min
14,430g
635.2 gold / min
26
9 placed · 10 cleared
188
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZephyr#O1O8
Sion · Top
6 / 4 / 7
36.1% KP
12,066
13.3% share
11,063g
199 CS · 8.8/m
123234356#s t
Xin Zhao · Jungle
10 / 2 / 15
69.4% KP
21,664
23.8% share
12,885g
170 CS · 7.5/m
조영준#KR2
Ryze · Mid
5 / 4 / 8
36.1% KP
17,606
19.4% share
10,793g
204 CS · 9/m
b1n1#KR3
Varus · ADC
12 / 4 / 16
77.8% KP
29,479
32.4% share
14,430g
188 CS · 8.3/m
practise#0716
Seraphine · Support
3 / 5 / 24
75% KP
10,079
11.1% share
8,458g
43 CS · 1.9/m
Red side
DefeatFA Kartis#HK01
Rumble · Top
4 / 5 / 0
21.1% KP
24,525
28.9% share
9,295g
183 CS · 8.1/m
정글은 바둑#xChat
Nocturne · Jungle
3 / 8 / 7
52.6% KP
15,148
17.8% share
8,547g
117 CS · 5.2/m
抖音安安的金克丝#ovo
Orianna · Mid
3 / 6 / 4
36.8% KP
20,574
24.2% share
8,688g
173 CS · 7.6/m
번개맞은용#KR1
Lucian · ADC
6 / 8 / 2
42.1% KP
16,648
19.6% share
9,165g
156 CS · 6.9/m
Ehz NuygniX#99999
Leona · Support
3 / 9 / 10
68.4% KP
8,070
9.5% share
6,791g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
