Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 155 days ago
17 / 8 / 10
K / D / A
67.5%
Kill participation
1,879
Damage / min
19,432g
702.8 gold / min
32
10 placed · 7 cleared
254
9.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이실복#KR2
Sett · Top
5 / 9 / 5
25% KP
21,451
14.9% share
8,967g
151 CS · 5.5/m
抖音Nash婕拉#0305
Zyra · Jungle
7 / 2 / 16
57.5% KP
28,626
19.9% share
14,250g
228 CS · 8.2/m
로키의 코 드리블#2004
Yone · Mid
6 / 3 / 8
35% KP
27,476
19.1% share
12,148g
223 CS · 8.1/m
b1n1#KR3
Yunara · ADC
17 / 8 / 10
67.5% KP
51,953
36.1% share
19,432g
254 CS · 9.2/m
욕하면차단#실력이에요
Karma · Support
5 / 4 / 30
87.5% KP
14,502
10.1% share
11,884g
37 CS · 1.3/m
Red side
Defeat치기리 효마#4 4
Olaf · Top
7 / 7 / 5
46.2% KP
29,566
27.9% share
12,738g
215 CS · 7.8/m
GAM Draktharr#GAM
Nocturne · Jungle
9 / 7 / 6
57.7% KP
21,235
20% share
12,468g
168 CS · 6.1/m
야 문영아 미드좀 와#또이브뭐해
Cassiopeia · Mid
7 / 6 / 1
30.8% KP
30,828
29% share
11,614g
253 CS · 9.2/m
Maniac LoL#KR1
Ezreal · ADC
2 / 11 / 7
34.6% KP
16,625
15.7% share
9,121g
152 CS · 5.5/m
임뱅딘#0715
Bard · Support
1 / 9 / 13
53.8% KP
7,889
7.4% share
7,489g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
