Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 153 days ago
19 / 15 / 7
K / D / A
63.4%
Kill participation
1,606.7
Damage / min
23,203g
705.6 gold / min
39
13 placed · 9 cleared
265
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatimissyou#1017
Vayne · Top
8 / 7 / 3
27.5% KP
23,734
15.7% share
12,273g
198 CS · 6/m
Adios#124
Taliyah · Jungle
11 / 10 / 18
72.5% KP
42,023
27.8% share
15,655g
207 CS · 6.3/m
온 재#KR1
Zed · Mid
9 / 5 / 11
50% KP
34,317
22.7% share
13,522g
208 CS · 6.3/m
NASA#쟁 구
Ezreal · ADC
10 / 8 / 13
57.5% KP
37,657
24.9% share
15,962g
252 CS · 7.7/m
BJ감#S T
Bard · Support
2 / 11 / 24
65% KP
13,627
9% share
9,416g
19 CS · 0.6/m
Red side
Victorystay wlth me#KR1
Viktor · Top
6 / 10 / 9
36.6% KP
44,126
27.1% share
12,825g
201 CS · 6.1/m
Lake Lucerne#kr2
Lee Sin · Jungle
13 / 2 / 10
56.1% KP
27,099
16.7% share
17,658g
266 CS · 8.1/m
抖音苏苏狮子#5200
Malphite · Mid
0 / 3 / 15
36.6% KP
20,942
12.9% share
11,701g
210 CS · 6.4/m
b1n1#KR3
Varus · ADC
19 / 15 / 7
63.4% KP
52,835
32.5% share
23,203g
265 CS · 8.1/m
Egoist#kr08
K'Sante · Support
3 / 11 / 21
58.5% KP
17,644
10.8% share
10,949g
55 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
