Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 153 days ago
6 / 2 / 7
K / D / A
72.2%
Kill participation
414.1
Damage / min
11,867g
424.8 gold / min
44
9 placed · 13 cleared
177
6.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat금빛왕좌ii#2723
Zed · Top
4 / 8 / 1
27.8% KP
22,874
28.9% share
12,056g
217 CS · 7.8/m
b1n1#KR3
Vi · Jungle
6 / 2 / 7
72.2% KP
11,567
14.6% share
11,867g
177 CS · 6.3/m
용인길치#KR1
Fiddlesticks · Mid
2 / 7 / 4
33.3% KP
12,466
15.7% share
8,157g
169 CS · 6.1/m
ASD무빙장인#ADC
Draven · ADC
3 / 2 / 7
55.6% KP
14,811
18.7% share
15,724g
305 CS · 10.9/m
Sanchovies#MOG
Vel'Koz · Support
3 / 7 / 4
38.9% KP
17,464
22.1% share
7,831g
45 CS · 1.6/m
Red side
Victorycikcik#KR1
Irelia · Top
5 / 4 / 7
46.2% KP
23,842
27% share
14,679g
296 CS · 10.6/m
adsadsadas#1395
Twitch · Jungle
6 / 4 / 7
50% KP
11,642
13.2% share
11,603g
179 CS · 6.4/m
하지마라고햇잔아#kwb05
Viktor · Mid
5 / 1 / 13
69.2% KP
31,202
35.4% share
12,101g
220 CS · 7.9/m
scccc0#KR2
Ezreal · ADC
7 / 5 / 7
53.8% KP
15,109
17.1% share
13,087g
190 CS · 6.8/m
Gifty#0701
Bard · Support
3 / 4 / 13
61.5% KP
6,470
7.3% share
9,203g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
