Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 153 days ago
12 / 10 / 8
K / D / A
54.1%
Kill participation
1,524.7
Damage / min
16,328g
509.2 gold / min
26
11 placed · 5 cleared
244
7.6 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchen#zypp
Anivia · Top
7 / 2 / 11
48.6% KP
31,954
21.3% share
13,837g
271 CS · 8.5/m
Radiohead#KR1
Jarvan IV · Jungle
5 / 7 / 17
59.5% KP
19,720
13.1% share
12,726g
202 CS · 6.3/m
여우비#rxin
Qiyana · Mid
11 / 6 / 9
54.1% KP
39,589
26.4% share
14,280g
195 CS · 6.1/m
b1n1#KR3
Lucian · ADC
12 / 10 / 8
54.1% KP
48,893
32.6% share
16,328g
244 CS · 7.6/m
피칠갑#血漆甲
Milio · Support
2 / 9 / 25
73% KP
9,933
6.6% share
10,139g
31 CS · 1/m
Red side
VictoryHLE Achael#07118
Irelia · Top
6 / 10 / 2
23.5% KP
20,631
15.6% share
13,916g
271 CS · 8.5/m
龙宫公主#김유빈
Master Yi · Jungle
7 / 4 / 9
47.1% KP
27,713
21% share
15,800g
265 CS · 8.3/m
Calix#해 린
Xin Zhao · Mid
7 / 6 / 8
44.1% KP
28,092
21.3% share
14,589g
258 CS · 8/m
정상을 향한 도전#No1
Ryze · ADC
6 / 6 / 11
50% KP
33,575
25.4% share
15,802g
258 CS · 8/m
키보드에음료쏟아서고장내는이도윤#KR1
Elise · Support
8 / 11 / 14
64.7% KP
21,930
16.6% share
12,602g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
