Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 149 days ago
20 / 9 / 11
K / D / A
66%
Kill participation
1,567.9
Damage / min
20,570g
651.6 gold / min
28
10 placed · 7 cleared
217
6.9 CS / min
Objective control
0
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Lee Sin · Top
6 / 5 / 8
37.8% KP
28,350
24.4% share
15,384g
278 CS · 8.8/m
抖音丶小猪仔#小猪仔
Jarvan IV · Jungle
10 / 10 / 15
67.6% KP
24,721
21.3% share
14,340g
181 CS · 5.7/m
glffhQHd#KR1
Lissandra · Mid
7 / 9 / 14
56.8% KP
25,622
22.1% share
12,816g
183 CS · 5.8/m
또또죽냐#유 봄
Lucian · ADC
11 / 14 / 6
45.9% KP
30,020
25.9% share
16,339g
248 CS · 7.9/m
카 엘#0211
Zilean · Support
3 / 9 / 21
64.9% KP
7,304
6.3% share
10,562g
28 CS · 0.9/m
Red side
Victory데이터얻는계정#지나갈게요
Rumble · Top
8 / 6 / 13
44.7% KP
38,720
24.2% share
13,144g
235 CS · 7.4/m
Attack Fight#0923
Vi · Jungle
8 / 10 / 11
40.4% KP
25,578
16% share
13,530g
198 CS · 6.3/m
cikcik#KR1
Ryze · Mid
3 / 6 / 13
34% KP
28,876
18.1% share
13,203g
272 CS · 8.6/m
b1n1#KR3
Caitlyn · ADC
20 / 9 / 11
66% KP
49,492
31% share
20,570g
217 CS · 6.9/m
키움증권#SAR
Lux · Support
8 / 6 / 30
80.9% KP
17,136
10.7% share
13,015g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
