Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 148 days ago
7 / 9 / 13
K / D / A
44.4%
Kill participation
868.6
Damage / min
15,479g
485 gold / min
24
13 placed · 6 cleared
235
7.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLiangChen#0611
Rumble · Top
4 / 9 / 11
33.3% KP
34,697
21% share
11,528g
199 CS · 6.2/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
16 / 6 / 15
68.9% KP
43,071
26% share
18,988g
253 CS · 7.9/m
슌쪽이#1027
Aurora · Mid
9 / 6 / 17
57.8% KP
43,656
26.4% share
13,858g
206 CS · 6.5/m
b1n1#KR3
Caitlyn · ADC
7 / 9 / 13
44.4% KP
27,722
16.8% share
15,479g
235 CS · 7.4/m
re0#2007
Elise · Support
9 / 8 / 21
66.7% KP
16,286
9.8% share
12,051g
26 CS · 0.8/m
Red side
Victorytmhrnjh#1002
Camille · Top
3 / 7 / 12
39.5% KP
25,361
15.8% share
12,121g
240 CS · 7.5/m
타 잔#KR1
Nidalee · Jungle
11 / 8 / 18
76.3% KP
49,364
30.8% share
17,724g
226 CS · 7.1/m
jusaka#KR2
Ryze · Mid
9 / 12 / 10
50% KP
34,306
21.4% share
14,865g
215 CS · 6.7/m
HLE Gumayusi#0298
Lucian · ADC
13 / 11 / 8
55.3% KP
44,754
27.9% share
19,307g
302 CS · 9.5/m
DNS 피터#0428
Milio · Support
2 / 7 / 27
76.3% KP
6,477
4% share
11,110g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
