Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 148 days ago
18 / 2 / 7
K / D / A
73.5%
Kill participation
1,657.6
Damage / min
15,517g
686.6 gold / min
33
7 placed · 12 cleared
189
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPure Imagination#ZZZZZ
Jayce · Top
5 / 6 / 1
46.2% KP
21,467
29.9% share
10,080g
217 CS · 9.6/m
DNS Pyosik#KR2
Wukong · Jungle
4 / 8 / 4
61.5% KP
17,327
24.2% share
9,028g
143 CS · 6.3/m
安卓打野#anzhu
Sylas · Mid
2 / 5 / 2
30.8% KP
10,877
15.2% share
7,934g
157 CS · 6.9/m
포동포동다람쥐#포동포동
Ashe · ADC
1 / 9 / 1
15.4% KP
11,822
16.5% share
7,294g
135 CS · 6/m
다훈갓#Bard
Bard · Support
1 / 7 / 3
30.8% KP
10,189
14.2% share
6,121g
29 CS · 1.3/m
Red side
Victory최현우#KR1
Sejuani · Top
7 / 4 / 5
35.3% KP
14,730
16.5% share
8,993g
152 CS · 6.7/m
抖音苏苏狮子#5200
Xin Zhao · Jungle
4 / 2 / 19
67.6% KP
17,816
20% share
10,343g
139 CS · 6.2/m
Forget#KR2
Galio · Mid
2 / 4 / 10
35.3% KP
12,640
14.2% share
8,453g
153 CS · 6.8/m
b1n1#KR3
Lucian · ADC
18 / 2 / 7
73.5% KP
37,462
42.1% share
15,517g
189 CS · 8.4/m
asdfvcxz#asdf
Milio · Support
3 / 1 / 24
79.4% KP
6,397
7.2% share
8,847g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
