Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 144 days ago
5 / 2 / 25
K / D / A
73.2%
Kill participation
578.3
Damage / min
10,047g
371.7 gold / min
105
41 placed · 12 cleared
19
0.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory최미뇽#3864
Rumble · Top
6 / 7 / 12
43.9% KP
26,650
21.5% share
9,769g
171 CS · 6.3/m
chenpi#kami
Jarvan IV · Jungle
7 / 5 / 28
85.4% KP
23,750
19.2% share
12,620g
166 CS · 6.1/m
혀 베임#0219
Diana · Mid
10 / 5 / 16
63.4% KP
22,065
17.8% share
11,776g
172 CS · 6.4/m
근육밀레니엄#KR33
Varus · ADC
13 / 5 / 17
73.2% KP
35,770
28.9% share
17,951g
232 CS · 8.6/m
b1n1#KR3
Bard · Support
5 / 2 / 25
73.2% KP
15,633
12.6% share
10,047g
19 CS · 0.7/m
Red side
Defeat탄약톤#레넥톤
Renekton · Top
7 / 5 / 6
54.2% KP
20,091
21.5% share
12,341g
225 CS · 8.3/m
란재앙#대재앙
Lee Sin · Jungle
9 / 8 / 5
58.3% KP
20,435
21.9% share
12,605g
158 CS · 5.8/m
zazazazazazazaza#kr01
Galio · Mid
3 / 5 / 12
62.5% KP
20,560
22% share
10,536g
201 CS · 7.4/m
XING#ouo
Ashe · ADC
3 / 13 / 9
50% KP
17,952
19.2% share
11,421g
178 CS · 6.6/m
srysrymb#1065
Seraphine · Support
2 / 10 / 14
66.7% KP
14,428
15.4% share
8,152g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
