Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 135 days ago
7 / 2 / 12
K / D / A
65.5%
Kill participation
713.1
Damage / min
15,715g
411.2 gold / min
62
14 placed · 13 cleared
242
6.3 CS / min
Objective control
3
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBRO nonnein#0320
Ambessa · Top
8 / 6 / 8
55.2% KP
37,138
25.7% share
16,955g
300 CS · 7.8/m
b1n1#KR3
Vi · Jungle
7 / 2 / 12
65.5% KP
27,253
18.9% share
15,715g
242 CS · 6.3/m
서유럽유배중#0426
Galio · Mid
9 / 3 / 10
65.5% KP
30,649
21.2% share
15,857g
261 CS · 6.8/m
wktkfgkrl#111
Senna · ADC
3 / 4 / 16
65.5% KP
37,069
25.7% share
17,898g
331 CS · 8.7/m
고 별#Clock
Shen · Support
2 / 6 / 20
75.9% KP
12,330
8.5% share
10,737g
31 CS · 0.8/m
Red side
Defeat1Jiang#2003
Rumble · Top
8 / 5 / 5
61.9% KP
43,754
32.9% share
15,518g
297 CS · 7.8/m
채붕 123#DRX
Jarvan IV · Jungle
0 / 5 / 17
81% KP
16,606
12.5% share
12,531g
213 CS · 5.6/m
칸구리버드#LCK
Viktor · Mid
3 / 9 / 6
42.9% KP
23,971
18% share
13,439g
284 CS · 7.4/m
아카네 리제#정리제
Varus · ADC
10 / 7 / 6
76.2% KP
37,781
28.4% share
19,329g
314 CS · 8.2/m
FAAF#Today
Tahm Kench · Support
0 / 4 / 11
52.4% KP
10,892
8.2% share
9,536g
55 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
