Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 134 days ago
10 / 4 / 5
K / D / A
42.9%
Kill participation
1,007.3
Damage / min
17,732g
587.8 gold / min
30
12 placed · 6 cleared
278
9.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat김 씨#후죽리
Sion · Top
5 / 6 / 6
40.7% KP
18,666
19.6% share
11,498g
190 CS · 6.3/m
Douyin Koe#KOE艾克
Ekko · Jungle
11 / 7 / 8
70.4% KP
28,715
30.2% share
15,397g
226 CS · 7.5/m
sSzl젼짱쎈사람Ss#KR1
Garen · Mid
3 / 9 / 0
11.1% KP
11,479
12.1% share
9,822g
199 CS · 6.6/m
번개맞은용#KR1
Caitlyn · ADC
7 / 8 / 9
59.3% KP
24,373
25.6% share
16,188g
267 CS · 8.9/m
kingpo54#KR1
Bard · Support
1 / 5 / 15
59.3% KP
11,975
12.6% share
8,579g
39 CS · 1.3/m
Red side
Victory아라가키 유이#KR1
Gnar · Top
4 / 7 / 8
34.3% KP
31,133
21.6% share
11,826g
221 CS · 7.3/m
허수아비#무적이야
Fiddlesticks · Jungle
10 / 6 / 17
77.1% KP
31,322
21.7% share
15,131g
197 CS · 6.5/m
Sanchovies#MOG
Viktor · Mid
9 / 3 / 8
48.6% KP
43,992
30.5% share
16,703g
316 CS · 10.5/m
b1n1#KR3
Aphelios · ADC
10 / 4 / 5
42.9% KP
30,388
21.1% share
17,732g
278 CS · 9.2/m
FAAF#Today
Blitzcrank · Support
2 / 7 / 15
48.6% KP
7,320
5.1% share
8,840g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
