Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 134 days ago
6 / 11 / 9
K / D / A
38.5%
Kill participation
708
Damage / min
12,794g
475.3 gold / min
25
9 placed · 6 cleared
181
6.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat뽀록참치#KR1
Vayne · Top
7 / 10 / 3
25.6% KP
22,972
21.6% share
10,591g
175 CS · 6.5/m
Na병현#2001
Lee Sin · Jungle
14 / 5 / 11
64.1% KP
26,551
24.9% share
14,771g
177 CS · 6.6/m
Menhera#MID
Orianna · Mid
9 / 5 / 11
51.3% KP
27,447
25.8% share
12,502g
187 CS · 6.9/m
b1n1#KR3
Yunara · ADC
6 / 11 / 9
38.5% KP
19,056
17.9% share
12,794g
181 CS · 6.7/m
노겨맨#KR1
Blitzcrank · Support
3 / 8 / 11
35.9% KP
10,560
9.9% share
8,046g
30 CS · 1.1/m
Red side
Victory포뇨의 지느러미#유튜브
Singed · Top
2 / 8 / 12
35.9% KP
12,379
11.2% share
9,813g
170 CS · 6.3/m
오리지널찰떡쿠키#KR1
Wukong · Jungle
12 / 6 / 7
48.7% KP
26,184
23.6% share
14,438g
188 CS · 7/m
Way To Bad#123
Annie · Mid
5 / 11 / 13
46.2% KP
24,343
21.9% share
11,032g
173 CS · 6.4/m
zhishinailao#ruby
Kog'Maw · ADC
17 / 8 / 8
64.1% KP
39,052
35.2% share
19,376g
232 CS · 8.6/m
dangyadangyadang#kr0
Lulu · Support
3 / 6 / 27
76.9% KP
8,957
8.1% share
9,602g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
