Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 130 days ago
6 / 9 / 11
K / D / A
65.4%
Kill participation
920.6
Damage / min
13,678g
491.7 gold / min
26
9 placed · 6 cleared
218
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI am a noob#HrzAz
Ornn · Top
3 / 8 / 13
61.5% KP
19,525
19.6% share
9,858g
124 CS · 4.5/m
때는 반드시온다#KR1
Ambessa · Jungle
10 / 7 / 5
57.7% KP
18,496
18.5% share
13,303g
173 CS · 6.2/m
Ado#0223
Sylas · Mid
4 / 9 / 4
30.8% KP
21,320
21.4% share
9,806g
200 CS · 7.2/m
b1n1#KR3
Senna · ADC
6 / 9 / 11
65.4% KP
25,609
25.7% share
13,678g
218 CS · 7.8/m
日益澄明#TES
Leona · Support
3 / 10 / 10
50% KP
14,877
14.9% share
8,219g
36 CS · 1.3/m
Red side
Victory마루냥냥이#마루냥냥
Camille · Top
5 / 7 / 10
34.9% KP
33,864
24.4% share
11,680g
188 CS · 6.8/m
moot#yaha
Taliyah · Jungle
16 / 5 / 8
55.8% KP
25,241
18.2% share
15,266g
217 CS · 7.8/m
운이좋은사람#KR2
Viktor · Mid
5 / 2 / 18
53.5% KP
24,596
17.7% share
11,920g
208 CS · 7.5/m
Seiichi Yukimura#0305
Ezreal · ADC
14 / 5 / 16
69.8% KP
44,436
32% share
15,819g
202 CS · 7.3/m
T1 에테르#1225
Bard · Support
3 / 7 / 22
58.1% KP
10,675
7.7% share
9,291g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
