Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 127 days ago
4 / 8 / 11
K / D / A
46.9%
Kill participation
1,037.5
Damage / min
16,660g
435.2 gold / min
28
14 placed · 6 cleared
266
6.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHauvippro102#1805
Rumble · Top
7 / 10 / 8
39.5% KP
34,034
21% share
15,752g
316 CS · 8.3/m
DK Lucid#디케이
Nidalee · Jungle
12 / 4 / 11
60.5% KP
31,290
19.3% share
17,413g
255 CS · 6.7/m
BRO Loki#0823
Yone · Mid
8 / 10 / 9
44.7% KP
44,358
27.3% share
19,051g
364 CS · 9.5/m
나를 아끼는 사람#KR1
Jhin · ADC
9 / 4 / 12
55.3% KP
39,381
24.3% share
19,402g
305 CS · 8/m
kakaxi7#KR1
Bard · Support
2 / 4 / 22
63.2% KP
13,248
8.2% share
11,583g
22 CS · 0.6/m
Red side
Victoryasdfasdf#8437
Kennen · Top
7 / 7 / 10
53.1% KP
40,528
26.5% share
17,369g
269 CS · 7/m
Velja#2203
Diana · Jungle
6 / 4 / 9
46.9% KP
29,117
19% share
17,656g
331 CS · 8.6/m
Dash#KR9
Yasuo · Mid
8 / 10 / 6
43.8% KP
26,442
17.3% share
17,487g
293 CS · 7.7/m
b1n1#KR3
Senna · ADC
4 / 8 / 11
46.9% KP
39,718
25.9% share
16,660g
266 CS · 6.9/m
Imagine Legends#KR1
Elise · Support
7 / 9 / 10
53.1% KP
17,279
11.3% share
12,960g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
