Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 127 days ago
7 / 5 / 6
K / D / A
39.4%
Kill participation
725.2
Damage / min
14,518g
418.6 gold / min
33
13 placed · 8 cleared
262
7.6 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbai se zh1 chuan#qwe1
Varus · Top
13 / 10 / 4
60.7% KP
39,105
32.5% share
15,675g
228 CS · 6.6/m
refrain#jmy
Ambessa · Jungle
8 / 4 / 10
64.3% KP
29,090
24.2% share
16,434g
266 CS · 7.7/m
evi#MioHF
Aurora · Mid
4 / 4 / 7
39.3% KP
21,151
17.6% share
12,115g
226 CS · 6.5/m
정상을 향한 도전#No1
Jayce · ADC
3 / 8 / 10
46.4% KP
24,109
20.1% share
16,608g
285 CS · 8.2/m
Pz ZZang#KR1
Thresh · Support
0 / 7 / 15
53.6% KP
6,744
5.6% share
8,962g
37 CS · 1.1/m
Red side
Victoryb1n1#KR3
Vayne · Top
7 / 5 / 6
39.4% KP
25,151
20.2% share
14,518g
262 CS · 7.6/m
sfji#123
Bel'Veth · Jungle
11 / 2 / 6
51.5% KP
19,660
15.8% share
17,951g
317 CS · 9.1/m
抖音阿甘爱跑步#xtz小弟
Syndra · Mid
8 / 5 / 8
48.5% KP
34,958
28.1% share
15,981g
285 CS · 8.2/m
hsimek9#KR33
Ezreal · ADC
6 / 8 / 12
54.5% KP
38,023
30.5% share
17,140g
273 CS · 7.9/m
BerrGod#KR3
Leona · Support
1 / 8 / 13
42.4% KP
6,681
5.4% share
9,392g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
