Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 127 days ago
14 / 6 / 10
K / D / A
61.5%
Kill participation
1,186.3
Damage / min
20,774g
650.5 gold / min
30
10 placed · 7 cleared
320
10 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat칼과 창 방패#KR1
Warwick · Top
7 / 7 / 3
28.6% KP
13,150
11.5% share
11,541g
198 CS · 6.2/m
evi#MioHF
Shaco · Jungle
3 / 11 / 15
51.4% KP
15,137
13.3% share
11,438g
161 CS · 5/m
bai se zh1 chuan#qwe1
Ziggs · Mid
9 / 7 / 16
71.4% KP
47,218
41.4% share
15,201g
238 CS · 7.5/m
aa5a#aaa
Aphelios · ADC
13 / 6 / 7
57.1% KP
29,348
25.7% share
19,018g
277 CS · 8.7/m
성 훈#1231
Blitzcrank · Support
3 / 8 / 22
71.4% KP
9,315
8.2% share
10,100g
36 CS · 1.1/m
Red side
VictoryT1 Midir#KR06
Rumble · Top
3 / 7 / 18
53.8% KP
32,770
24.8% share
12,104g
179 CS · 5.6/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
13 / 6 / 12
64.1% KP
31,216
23.6% share
18,220g
256 CS · 8/m
抖音丶辛哥哥#9999
Taliyah · Mid
6 / 8 / 14
51.3% KP
20,538
15.5% share
15,239g
266 CS · 8.3/m
b1n1#KR3
Kalista · ADC
14 / 6 / 10
61.5% KP
37,881
28.7% share
20,774g
320 CS · 10/m
kingpo54#KR1
Nautilus · Support
3 / 8 / 19
56.4% KP
9,773
7.4% share
9,737g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
