Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 112 days ago
22 / 8 / 23
K / D / A
78.9%
Kill participation
1,836.2
Damage / min
29,114g
669 gold / min
37
14 placed · 8 cleared
321
7.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Veigar · Top
4 / 8 / 17
47.7% KP
31,726
17.7% share
17,872g
323 CS · 7.4/m
Haru#0603
Locke · Jungle
17 / 12 / 7
54.5% KP
23,805
13.3% share
20,968g
267 CS · 6.1/m
Desire#Tired
Orianna · Mid
5 / 8 / 11
36.4% KP
35,819
20% share
19,975g
335 CS · 7.7/m
bai se zh1 chuan#qwe1
Ezreal · ADC
9 / 12 / 13
50% KP
53,248
29.7% share
20,564g
342 CS · 7.9/m
T1 Weather#0830
Pantheon · Support
9 / 18 / 13
50% KP
34,772
19.4% share
15,389g
37 CS · 0.9/m
Red side
Victorydlwirma#이지금
Naafiri · Top
13 / 11 / 9
38.6% KP
42,538
19.4% share
19,311g
325 CS · 7.5/m
Bonnie#0314
Qiyana · Jungle
15 / 7 / 13
49.1% KP
47,227
21.6% share
25,047g
361 CS · 8.3/m
Solarbacca KR#GPQ
Kennen · Mid
6 / 8 / 16
38.6% KP
32,695
14.9% share
17,633g
236 CS · 5.4/m
b1n1#KR3
Senna · ADC
22 / 8 / 23
78.9% KP
79,906
36.5% share
29,114g
321 CS · 7.4/m
Loki#zxc
Nautilus · Support
1 / 10 / 30
54.4% KP
16,549
7.6% share
13,352g
43 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
